Features planning

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This is an obsolete plan

Contents

Done

  • X3 Controls
    • Scrollbars ... 26.2.09
  • Batched rendering
    • Basics
  • Multipass rendering
    • Restructuring
  • FPS Mode
    • BSP maps basiscs
    • BSP collisions
    • Portals basics
  • Artificial life engine basics

Implementing

  • Scenegraph
    • Double precision vectors
    • Structure review
  • FPS mode
    • Indoor mode for ships
    • Portal system
  • Collision detection & Physics
  • AI
    • Agent modules for NPC ships
  • Artificial life engine
    • passive mode

Paused

  • X3 Controls
    • Windows
    • Lists
    • Buttons
    • Menus
  • Starmap
  • Management interface for ships
    • Fleet commander
  • Planet rendering
    • Other normal calculation to eliminate seams and artifacts
    • Atmosphere scatterer
    • Textures
    • Geomorphing

Planning

  • HUD elements
    • Orb should give direction to near and far contacts.
    • Navigation display
    • Weapon state
    • Shield state
  • Pause key
  • Console
  • Level editor
    • Planet ground
      • Bird Perspective for planets
      • Selection commands
    • Air/Space editor tools
Personal tools