Simerge spacegame

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 Post subject: Two Topics - Code and OGF
PostPosted: Mon Mar 02, 2009 12:46 am 
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Joined: Mon Mar 02, 2009 12:37 am
Posts: 1
Hi Alesto! I found your link on the Shattered Worlds webpage and wanted to visit the site and leave a message! :)

For the code, I was wondering where this is available? I've been going through your posts but haven't found any yet... perhaps they're in the older one's, who knows. I would just love to take a look at it and see how it's going.

In the subject, I mentioned OGF -- which stands for Open Game Forge. It's a site where projects, like yours --- or the space sim, Openlancer, that I'm working on -- can be hosted. It's kind of like SourceForge but for Games and middleware projects only. We're working on getting the foundation of OGF setup but I wanted to mention it to you because you'd be able to host your source-code there, get help from other community members, and have a forum setup. It'll help you get more exposure so you can get more help that you've been asking for! :)


If you want to check out OGF, the website -- currently under development -- is here: http://www.opengameforge.org ... The forums are being worked on, so go to: http://www.opengameforge.org/summit to chat with us.. I'm dotCOM on there as well. MegaBurn is the OGF lead. OGF actually started because of the project I"m working on -- Openlancer. There's a lot of similarities between OGF and Simerge in how the overall game design is setup. The CORE codebase for Openlancer is actually going to be something called OpenGameEngine -- we're using that and building other engines around/on-top of it to complete the game. The base code will have all the multiplayer, graphics, networking and other libraries that you'll need. So, once it's completed, we'll be able to use it.... It's just not done yet because the 2 guys working on it have been very busy. I've been helping a bit here and there when I can, trying to straighten out some loose bugs/errors/etc..



Sorry for the long post ... I think I got out everything that I wanted to LOL

So ... just wondering where I can look at some code of yours... and also would love for you to come by the OGF forums and chat with us and perhaps think about putting your project on OGF when the site is ready.


Talk to you soon! :)


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 Post subject: Re: Two Topics - Code and OGF
PostPosted: Mon Mar 02, 2009 11:56 am 
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Joined: Mon Jan 12, 2009 11:07 am
Posts: 104
Hello dotCom,

Thanks for the interest. Unfortunately, I must disappoint you. You were misinformed about Simerge. This project isn't an open source project, it's a freeware project. That's a little bit different :) The engine will be used for commercial game development tools. And there are parts which are developed in a joint venture by me and an indie team. So I don't even own the whole project.

Instead of code, you are invited to ask questions.


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